Cyro Chamber Rendered in Marmoset Toolbag. At my internship at Exis Interactive.

Made by Ryan Griffin 2014

Ring Model

Modeled in 3ds Max rendered in KeyShot by Ryan Griffin 2014

Kitchen Render 2

Created with 3ds Max, and Vray by Ryan Griffin 2014.

Kitchen Render 2

Created with 3ds Max, and Vray by Ryan Griffin 2014.

Scifi Interior

This project was created in Maya, Zbrush, Xnormal, and Photoshop. Summer-Fall 2011 by Ryan Griffin. This scene is rendered in Maya. This scene also has modular sections with the side walls and floor. I also created the lighting including glowing lights.

Inside UDK. http://www.youtube.com/watch?v=QGRfNcRL4Ss

Desert Scene

Modeled in Maya, Textured in Photoshop, Baked in Xnormal, Rendered in UDK 2012 by Ryan Griffin.

Inside UDK. http://www.youtube.com/watch?v=1IqGneFhdQI

Hand Painted Textures for an environment kitbash for the game Kablooie by Exis Interactive. This is not the final texture set for the game.

Made by Ryan Griffin 2014