Bachelors of Fine Arts (BFA) from University of Maryland Baltimore County (UMBC) with a concentration in Animation.
*(Present-2014) 2.5 years. Graphic Designer and 3d Artist at A&A Global Industries. http://www.aaglobal.com/
For my 3D Environment Artist portfolio: https://ryangriffin3d.carbonmade.com/
I work closely with the Lead Product Designer and Art Lead to create 2d and 3d concepts to production. I have a myriad of different talents and jobs within and outside of the Graphics Department.
(2014) 6 months. Intern at Exis Interactive. http://www.exisinteractive.com/
I mostly created assets for Majestic -12 and maintaining/updating the Exis Interactive Unity Asset Store. https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:4933
(2013) 6 months. 3D Intern at Regal Decision System Inc. http://www.regaldecision.com/
I created 3d environment models from CADS, photo source, and other resources to create buildings like NFL stadiums, Conventions Centers, Race Tracks, and Government buildings to be used for Regal's game like engine to run different real world scenario's in to generate real world data for analyze.
List of Projects:
M&T Bank Stadium, Metlife Stadium, Cowboy's Stadium, Churchhill Downs (Kentucky Derby), Tampa Bay Times Forum, The Capitol Building in Washington D.C., Orange County Convention Center Phase I-IV (West) and Orange County Convention Center Phase V (North/South Building).
College games from my classes or the UMBC Game Developers Club:
Galactic Manifest Destiny (GMD) (Feb. 2011 – May 2011): Winner of the Outstanding Achievement in Interactive Media from the UMBC Senior Show: Position: 3D Artist
Fire Forest (Jan 2011): (Winner of Global Game Jam 2011: UMBC location for “Best Expression of Extinction” (theme) and Best Game) Position: Artist/Animator
Slug 3D (Aug. 2010 - May 2011): (UMBC Game Developers Club) Position: 3D Artist, Level Designer, Texture Artist)